3D Modelling and Animation
Monday, 28 February 2011
Finished bar scene
In the bar scene, the bullet is going to be travelling through the air in slow motion. The camera is going to follow it across the room.
The camera will zoom in and show a close-up of the bullet travelling in slow motion.
When the bullet hits the cocktail glass, the glass will break and the drink will spray everywhere.
I want to use the depth of field settings to make the background blurred when shooting the close-up.
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