Tuesday 22 February 2011

Using cameras

I adjusted the perspective view port to the position I wanted my scene to be in and then pressed ctrl+c; this created a target camera. I was then able to move the view of the camera using the field of view, pan view and orbit buttons at the lower right of the screen.




I used the depth of field feature under the multi-pass effect tab. This allows one to change the depth of field of the scene by changing the target distance. Clicking on the preview button allows one to see what the scene will look like prior rendering.



The camera has nine stock lens settings which allows one to zoom in on the scene. I have used the 28mm zoom lens on this example.




This render was created with the 135mm zoom lens view

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